Course Overview
Course Overview
Lab Safety
Career Research Project
Unit 1.1
Unit 1.2
Unit 1.3
Unit 2.1
Unit 2.2
Course Feedback
Lab Safety
Career Research Project
Unit 1.1
Unit 1.2
Unit 1.3
Unit 2.1
Unit 2.2
Course Feedback
Lab Safety
Career Reasearch Project
What: The goal of this project was to research a career and make a presentation on it
How: I did this by going online and doing research
Why: It's important to know what your plans after school are
Further Feedback: This felt very removed from the rest of the class
How: I did this by going online and doing research
Why: It's important to know what your plans after school are
Further Feedback: This felt very removed from the rest of the class
Unit 1.1:
What: The goal of unit 1.1 is to design the best launching device possible, with more and more constraints being added as time went on.
How: We did this by going through the design process and testing all of our different launchers. Why: This was to teach us the design process and how to effectively test a project and the importance of honesty in scientific studies. Other Feedback: This was a good opening into intro to engineering. |
Project 1.1.1
What: The goal of project 1.1.1 was to make a launch device that would go as far as humanly possible.
How: We did this by creating a sling shot like mechanism, we would use the chemical energy from our bodies to pull back the slingshot creating mechanical energy, which would create potential energy, which when released would shoot the ping pong ball across the room. Why: This was an introduction to creating a working project and testing said project. Other Feedback: No complaints about this project, although saying that the legos were the key to the project made it very confusing, as there was no actual way to only use legos to make a good launching device. |
Project 1.1.2
What: The goal of this project was to make a launcher that would go exactly 36 inches, no more, no less.
How: We did this by making a Crossbow that we could very easily control how much power we put into the shot, therefore we could theoretically make any type of shot semi-consistently, as long as we were actually skilled in using the Crossbow. Why: The point of this project was to introduce us to constraints, as the 36 inches was difficult for everyone to get. Other Feedback: I have no quarrels with this project. |
Project 1.1.3
What: The goal of this project was to make a good sketch of various things the project told us to make.
How: I did this by using CAD software that I had used in previous classes to make better quality drafts of the objects we were told to make. Why: We did this as an introduction to the drafting that we should do down the line. Other Feedback: This project was very enjoyable because drafting was the reason I signed up for this class. |
Project 1.1.4
What: This project was similar to project 1.1.2, but this time, the X axis was added to the equation. Our goal for this was to get the ball as close to 0,0 as possible using the crossbow we had created.
How: We tried to do this using the same method we used for the cross bow, by controlling the force behind our shots. Why: The point of this project was to further expand upon and test what we had created. Other Feedback: It would be nice if we were allowed to do more test results than just 10 to gain a more accurate success rate. |
Project 1.1.5
What: The goal of project 1.1.5 was to make a carnival game that fit all of the criteria and constraints given to us by Mr Sieg.
How: We did this by creating a table sort of design, in which a ping pong ball would be fired off of our crossbow into the hole in the middle of the table. (We also used an image of Ronald McDonald to appeal to our generation, because we find strange things humorous.) Why: We did this to further our skills in construction and design, and as a conclusion for unit 1.1 Other Feedback: I don't really have anything positive or negative to say about this project. |
Unit 1.2:
What: The main purpose of this unit was to introduce us to sketching and making basic 3D shapes on Fusion 360.
How: Mr Sieg would give us physical objects that we would sketch and dimension on paper. Why: Sketching is always the necessary step before designing on CAD. Other Feedback: This project was good, but also quite tedious. |
1.2.1
What: The goal of this project was to make isometric sketches of the objects given to us by Mr Sieg.
How: I did this by measuring the dimensions of the blocks given to us by Mr Sieg. The dimensions of the block were all very close to be inches exactly, so I rounded them over to being inches. Then I set that every square on my paper was an inch, then went and sketched the whole thing. Why: The point of this project was to give us a better understanding of 3 dimensional shapes. Other Feedback: This project was a lot of fun. |
1.2.2What: The goal of this project was to model basic 3D shapes in Fusion 360, and to model the previous parts we got for project 1.2.1
How: I did this just by using the drawing and extrude tools. I've already modeled things much harder than this in the past, so this project went by like a breeze. Why: The point of this project was to introduce us to CAD and Fusion 360. Further Feedback: This project was very easy for me, but that should be expected because I've already taken CAD classes before. |
1.2.4What: The goal of this project was to recreate 3D shapes we were given through incomplete Multiview drawings.
How: I did this by using the fact that every square was an inch to calculate/estimate the dimensions of the objects. Why: The point of this project was to further our knowledge on how to create 3D models. Further Feedback: This project was simple. |
Project 1.2.6What: The goal of this project was to create a keychain charm that students would want to buy
How: We did this by taking surveys, brainstorming ideas, and focusing our ideas onto specific groups Why: This was an introduction to both designing and to marketing Further Feedback: This project was fun |
Unit 1.3:
What: This unit was an introduction on being precise with our designs
How: We did this by going through the various PLTW assignments Why: Being precise is important for building anything in life Other Feedback: The unit was fine |
1.3.1
What: The goal of this project was to make various measurements using the dial caliper
How: We did this by following the instructions on the PLTW Why: Learning how to use precise measurement tools is important if you want to produce anything mechanical Other Feedback: This assignment was very long |
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Project 1.3.7What: The goal of this project was to design a case for an item of value that a company would sell
How: We looked into different items that are needed by the general population and designed around that. Why: Designing is the whole point of engineering so learning how to do that is important Further Feedback: It was a decent project |
Unit 2.1:
What: This unit was mostly focused around going through the actual modeling and design process
How: We did this by going through the various PLTW assignments Why: Knowing how to design something is important Other Feedback: The unit was very short in comparison to the others |
Joinery Presentation
What: The goal of this project was to make a presentation teaching our classmates about a specific aspect of joinery
How: We did this by going online looking for information Why: This was an introduction of sorts to assemblies, you need to know how something goes together before you can assemble it Further Feedback: This project was fairly simple |
Project 2.1.5
What: The goal of this project was to redesign the project we did in 1.3.7 in order to make a better product.
How: We did this by improving what worked in the original design, improving the visual appeal, and making the product more understandable to the consumer. Why: The purpose of this project was to show us the importance of innovation. Further Feedback: I was surprised we did far better in this project than 1.3.7 in the voting. |
Unit 2.2
What: This unit is focused upon the idea of reverse engineering.
How: We did this by going through the various PLTW assignments Why: Reverse engineering is important for designing anything Other Feedback: The unit was fine |
2.2.1
What: The purpose of this assignment was to show us how reverse engineering works
How: We did this by going through the resources on PLTW Why: Reverse engineering is important for constructing new products, as looking to the past is essential to move forward Other Feedback: There's not much to say, it was a decently short assignment |
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Project 2.2.6 Automoblox
What: In this project we were supposed to reverse engineer and redesign an automobile car
How: We did this by splitting our group into 7 different sub assemblies which were assembled in the final drawing
Why: This project was meant to show us the importance of reverse engineering
Other Feedback: This project was very painful to get done
How: We did this by splitting our group into 7 different sub assemblies which were assembled in the final drawing
Why: This project was meant to show us the importance of reverse engineering
Other Feedback: This project was very painful to get done
Project 2.2.8
What: The goal of this project was to create a tape dispenser that is functionable and marketable
How: We did this by basing our design on real tape dispensers Why: To improve our skills in designing Further Feedback: I don't like that this project was spun on us so suddenly |
Conclusion/Course Feedback
This course was a very difficult class. There was a lot of work to do and very little time to do it. I've never had such a great time crunch before so this was definitely a new experience, and very stressful as well. I basically had to allow myself to get 0's on some assignments in order to get the actual projects done. overall, the class was good, but very stressful.